Software Engineer (C++ Systems)
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The Posting
THE SHORT VERSION
Thunder Compute runs a GPU cloud on systems software we built from scratch in C++. It lets us get far more out of every GPU than the rest of the market.
You'll write the core C++ behind it, reporting directly to our CTO, Brian Model (ex-Citadel Securities quant dev). The team comes from Citadel Securities, Aquatic, Old Mission, and AWS.
Compensation: $250–325K base, 0.1–0.3% equity, profit-sharing bonus pool (founders excluded). Visa sponsorship and relocation available.
WHAT THE WORK LOOKS LIKE
- Remove microseconds from latency-critical paths that cross process and machine boundaries.
- Build high-performance networking and data-transfer paths.
- Keep low-level runtime code correct under fork, signals, multithreading, and dynamic linking, inside workloads we don't control.
- Debug production failures that span the OS, the network, and the GPU, with no repro and no playbook.
- Design allocation, scheduling, failure recovery, and observability across a GPU fleet.
- Take new systems research from a paper or prototype into production.
It's the hardest parts of systems research and production engineering at the same time. One week you're tracing a synchronization bug across a distributed workload; the next, you're redesigning a hot path.
WHO WE ARE
Series A, with more than $17.5M raised from Matrix Partners, Y Combinator, and angels from CoreWeave, Microsoft, Cognition, and Anthropic. Small team, live in production with real customers, in downtown San Francisco.
WHAT WE LOOK FOR
- Exceptional modern C++: memory management, concurrency, performance, and systems-level abstraction design
- Deep understanding of at least one of: operating systems, low-level networking, compilers, distributed systems, or computer architecture
- Experience building and running performance-critical C++ in production
- Strong Linux systems programming and debugging, and the ability to reason across unfamiliar layers of the stack
- Ownership: you push a project from prototype to 100% done under tight deadlines, ship well-tested code without much oversight, and are happy to work directly with customers on hard production failures
Nice to have: CUDA or GPU systems, high-performance networking, distributed computing, compilers, or dynamic linking. Background at a trading firm (Citadel Securities, Jane Street, etc.), a hardware or AI infra company (NVIDIA, SambaNova, etc.), or a systems research group. Competitive programming, open-source, or research that shows strong fundamentals.
LOGISTICS
Full-time, in person five days a week at our office in downtown San Francisco. Relocation support and visa sponsorship available.
BENEFITS
Profit sharing: a bonus pool paid out twice a year that grows with gross profit, plus $3.3M in near-term bonuses unlocked at gross-profit milestones, split by performance.
Daily lunch, dinner when in-office, snacks, and coffee. Offsites and team events. 401(k). Health, dental, and vision insurance.
Facts
- Source
- Ashby
- External id
- 2efae53b-817c-43e7-9da3-72694813f608
- Location
- San Francisco, CA, United States
- Remote
- On-site, from the posting
- Employment
- Full time
- Pay
- $250,000 to $325,000, stated
- Posted
- 21 Jul 2026, 19:20
- First seen
- 14 Oct 2026, 16:32
- Last seen
- 2 Nov 2026, 09:53
- Status
- Not yet added
- Posting id
- 18551351-2e90-51c9-9df6-42a4ffc380f8
