Skip to the page

Senior/Staff Unity Engineer

VoodooAshbyParis
Posted 30 JunFound 14 OctSeen 2 hours ago

Check your resume for this job's 15 skills, free. Then have AI tailor it.

Fit

The keywords the posting names, against what your resume says.

Add your resume to see which of its keywords you already have, and get a resume tailored to this posting. 10 a month, free.

The Posting

ABOUT VOODOO

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

TEAM

The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile gaming industry.

Our Game Tech team builds scalable, reliable, and developer-friendly solutions for our studios. Our SDKs support various functionalities including ads, in-app purchases, segmentation, authentication, analytics, and more. We also manage a platform for Experimentation and Remote Configuration, CI/CD and an SDK to support cloud save and multiplayer functionalities.

This role is fully remote within any EU based country.

ROLE

We’re looking for a Staff Unity Engineer to join our Engineering & Data team our SDK team of 10 engineers.

In this role, you’ll deliver world-class solutions and drive the team towards technical excellence. You’ll be working on an SDK that empowers hundreds of engineers across our company to create engaging gaming experiences for millions worldwide. You will:

  • Design, develop, and maintain SDKs for Unity platform integration
  • Collaborate with game developers to understand their needs and optimize SDK performance
  • Troubleshoot and resolve complex issues
  • Ensure SDK compatibility across different Unity versions and platforms
  • Create clear documentation and sample implementations for SDK users
  • Implement best practices for performance optimization
  • Participate in code reviews and architectural decisions

PROFILE

  • 8+ years of professional experience
  • 3+ years of experience in game development
  • Strong proficiency in Unity and C#
  • Strong knowledge of software design patterns and architecture
  • Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders
  • Strong command of written and spoken English
  • Excellent problem-solving and debugging skills
  • Experience with performance profiling and optimization tools
  • Familiarity with CI/CD pipelines

OUR STACK

  • Unity; C#; AWS; Kubernetes; Terraform

BENEFITS

  • Competitive salary based on experience
  • Swile Lunch voucher
  • Gymlib (100% covered by Voodoo)
  • Premium healthcare coverage with SideCare, 100% covered for you and your family
  • Wellness activities in our Paris office
  • Remote Fridays

Facts

Source
Ashby
External id
32aaa66b-febe-480e-8657-741fb5271f4f
Location
Paris, France
Remote
Remote, from the posting
Employment
Full time
Posted
30 Jun 2026, 17:20
First seen
14 Oct 2026, 16:45
Last seen
2 Nov 2026, 05:10
Status
Not yet added
Posting id
3f46a5e0-254a-5210-be93-9c893adbd368