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Game Engine QA | Contrôle qualité — Moteur de jeu

LarianLeverQuebec
Posted 30 SepFound 14 OctSeen 4 hours ago

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The Posting

(Version française ci-dessous)
Game Engine QA
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Game Engine QA to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities:

Perform all kinds of manual testing
Closely assist the programming team with testing specific changes before code is submitted to the main developer branches
Write new and maintain existing automated tests (Python/Pytest and Lua)
Follow priorities set by the QA Lead to ensure team-wide goals are met
Test and help improve our production pipelines and tools
Act as the first point of contact for the production team on technical issues

Requirements:

Experience in programming and/or scripting
Familiarity working with game engines
Background using Perforce or other version control systems
Good judgment in estimating the significance and consequences of bugs
A rigorous, methodical, and resourceful approach to your work
Self-disciplined, with strong self-learning skills
Good communication skills, spoken and written, in English
Passion for video games
Desire to build a long-term career in QA
Nice To Haves

Facts

Source
Lever
External id
ab6d6003-d5cd-454f-97ee-05e8ef34922d
Location
Quebec, Canada
Remote
On-site, from the posting
Employment
Full time
Posted
30 Sep 2026, 10:20
First seen
14 Oct 2026, 18:14
Last seen
1 Nov 2026, 13:17
Status
Not yet added
Posting id
443cf76b-8985-59fa-8f16-47d2d4775a10