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Software Engineer, C++ Systems

Posted 30 OctFound 31 OctClosed 1 Nov

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The Posting

ABOUT THE ROLE

Join a cloud infrastructure team building low-level software for GPU virtualization. You will help improve GPU utilization and scale systems serving AI and machine learning workloads.

WHAT YOU'LL DO

  • Develop and maintain a core C++ GPU virtualization library.
  • Research techniques for GPU oversubscription, checkpointing, and high-performance systems.
  • Extend system support for new GPU architectures.
  • Debug systems issues in production environments.
  • Investigate performance problems across customer workloads and the software stack.

WHAT WE'RE LOOKING FOR

  • At least 3 years of experience in C++ systems engineering, with deep C++ expertise; Rust experience is also relevant.
  • Production experience with low-level systems, such as operating systems, kernels, memory management, or drivers.
  • Experience optimizing network interface card or C++ performance and tracing performance issues across system layers.
  • A track record of shipping production software and delivering effectively in an early-stage startup environment.
  • Strong computer science fundamentals and a degree in computer science or a related field.
  • Experience with compilers, networking protocols, Kubernetes, infrastructure, distributed systems, storage, or data ingestion is useful.

COMPENSATION & BENEFITS

Base salary: $250,000 to $325,000 annually. Visa sponsorship is available.

LOCATION

On-site in San Francisco, California, United States.

Facts

Source
Ashby
External id
3ae4c5f7-f1ac-458a-8355-56755d45c577
Location
San Francisco, CA, United States
Remote
On-site, from the posting
Employment
Full time
Pay
$250,000 to $325,000, read from the text
Posted
30 Oct 2026, 23:46
First seen
31 Oct 2026, 03:26
Closed
1 Nov 2026, 09:26
Status
Closed
Posting id
5638c935-7c80-5f0d-a02c-cd82ca6806ef