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Senior Circuit Design Engineer

NvidiaWorkdayUS, CA, Santa Clara
Posted 27 JulFound 25 OctSeen 16 hours ago

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The Posting

We are now hiring for a Senior Circuit Design Engineer for Standard Cell and/or ROM.

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 30 years. It’s an unique legacy of innovation that’s fueled by great technology—and amazing people. NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We are looking to grow our company and teams with the smartest people in the world. We're rapidly growing our research and development for Inference. We specialize in developing GPU-accelerated Deep Learning software. Researchers around the world are using NVIDIA GPUs to power a revolution in Deep Learning and enabling breakthroughs in numerous areas.

What you will be doing:

  • Work on the cutting edge standard cell libraries and/or custom ROM (Read Only Memory) modules in deep submicron technologies.
  • Drive the concepts of the transistor level standard cell circuit design, modeling and performance analysis process.
  • Lead the function/feasibility verification of new ROM designs and the setup of new design flows.
  • Provide creative new insights to support existing tools and flows and develop new simulations to perform design margin evaluations.
  • Collaborate with cross function teams with regards to standard cell design improvement opportunities. We will improve on our quality checks on the libraries.

What we need to see:

  • MS in Electrical or Computer Engineering (or equivalent experience).
  • 5+ years of experience is preferred.
  • We are looking for strong background in deep submicron process issues.
  • Deep understanding of the design and verification of standard cell libraries and/or custom ROMs.
  • Hands-on experience running SPICE simulation, and capability to adapt to new simulation tools.
  • Experience with running EM/IR, aging, noise, margin, and high sigma variation simulations.
  • Experiences working with mask designers on layouts. Hands-on experience of DRC/LVS debug.
  • Experience of designing flip flops, level shifters, math cells and/or custom ROMs, register files, SRAM.
  • Strong proficiency in scripting language, such as, Perl, Tcl, Make, and automation methods/algorithms a certain plus.
  • Excellent teamwork, communication and analytical skills.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 136,000 USD - 218,500 USD for Level 3, and 168,000 USD - 264,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 31, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Facts

Source
Workday
External id
JR2014593
Location
Santa Clara, CA, United States
Remote
Not stated
Employment
Full time
Pay
$136,000 to $218,500, stated
Posted
27 Jul 2026
First seen
25 Oct 2026, 21:09
Last seen
31 Oct 2026, 15:11
Status
Not yet added
Posting id
7d9da448-7ddf-518e-8ae0-ecfee0bfcaaf