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Senior/Staff Software Engineer – Game Recording

Generalintuition MedalAshbyNew York City
Posted 29 SepFound 23 OctSeen 1 hour ago

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The Posting

ABOUT THE COMPANY

General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We've raised over $650M from Khosla, GC, Valor, and Point72 since October 2025, and recently closed our latest round at a $6.2B valuation.

THE ROLE

You'll join the Recorder team as a senior engineer and work on the core of Medal: the software that captures, encodes and records gameplay on our users' machines, including game integrations that power features like auto clipping https://support.medal.tv/support/solutions/articles/48001167701-what-is-automatic-event-detection-.

Engineers from other teams (Game Integrations, Front End and interns) regularly contribute to the recorder codebase, so a big part of this role is making that safe and easy. You'll design and architect solutions a team can maintain, set up guardrails and best practices, and help the codebase mature so anyone can make changes cleanly and with confidence.

This is hands-on work across the recorder stack: capture, hooks, encoding and game integrations. We want someone who likes working across the whole system and sharing what they know, not someone who owns one silo.

WHAT WE'RE LOOKING FOR

  • Confident using C#, .NET Framework, and win32 in performance-critical contexts
  • Proven software engineering expertise: you've built maintainable, extensible systems
  • A collaborative, team-first mindset: you share knowledge, pair with others and help the team avoid single points of failure
  • Result-driven: everything we do is driven by the metrics and performance of the feature, we move fast and ship regularly
  • Gaming: a passion for games and gaming communities, and a user of Discord and other gaming products
  • In-person: we're hiring in NYC to work alongside the product team, 5 days a week in the office
  • Great to have
  • C/C++
  • Graphics APIs e.g. DX11, DX12 and Vulkan
  • Reverse engineering, hooking/injection, modding
  • Game engines

OUR STACK

Our team works primarily in C#, .NET Framework, C++, and GitHub actions.

We collaborate closely with our sister teams: front end (Electron/React), back end (Java), and infrastructure (Terraform).

Facts

Source
Ashby
External id
a4a89229-ad7b-450f-8c8a-5ffac898c879
Location
New York City, NY, United States
Remote
On-site, from the posting
Employment
Full time
Pay
$180,000 to $275,000, stated
Posted
29 Sep 2026, 12:02
First seen
23 Oct 2026, 04:43
Last seen
2 Nov 2026, 09:18
Status
Not yet added
Posting id
bfb12497-424d-5f60-a3d7-c1144f950b30