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Game Engine Engineer

ThatgamecompanyAshbyChina - Shanghai
Posted 8 SepFound 14 OctSeen 4 hours ago

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The Posting

RESPONSIBILITIES

  • Analyze and resolve complex game performance bottlenecks, optimizing CPU/GPU, memory, energy, and I/O usage across a wide spectrum of Android devices
  • Evaluate team workflows to identify inefficiencies, developing solutions that streamline engineering processes and proactively reduce technical debt
  • Design and implement robust Android performance testing metrics and automated pipelines to elevate the gameplay development experience
  • Diagnose and fix rendering anomalies and runtime issues, including frame-rate drops, graphical artifacts, and memory leaks
  • Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features

REQUIRED SKILLS

  • 5+ years of professional software development experience using C++
  • Strong foundation in computer science, applied mathematics, and analytical modeling
  • Deep understanding of the Android ecosystem and mobile game development
  • Experience with multithreading, performance analysis, and code optimization
  • Proficiency in at least one Graphics API (Vulkan, OpenGL, or Metal)
  • Fluent in written English for professional communications

PREFERRED SKILLS

  • Cross-platform development experience (iOS/Windows/PlayStation/Nintendo Switch)
  • Familiarity with Lua, or similar scripting languages
  • Ability to discuss or share examples of advanced C++ work (e.g., custom engines, renderers, or similar projects)

Facts

Source
Ashby
External id
18140866-6e79-4518-9468-2c58aea7bbcf
Location
China, China
Remote
On-site, from the posting
Employment
Full time
Posted
8 Sep 2026, 06:50
First seen
14 Oct 2026, 16:42
Last seen
2 Nov 2026, 04:16
Status
Not yet added
Posting id
c1a7b47b-5c91-52f4-8838-1cc618c1823a