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audio engineer

AditiStaffingSmartRecruitersRedmond, WA, US
Posted 11 MarFound 20 OctSeen 9 hours ago

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The Posting

Job Title: Game Audio Engineer (Oculus)

Duration: 6+ Months (possibility of extension)

Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:

  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal
  • 3+ years of experience in game audio software development
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com

Facts

Source
SmartRecruiters
External id
110469150
Location
Redmond, WA, US
Remote
On-site, from the posting
Employment
Contract
Posted
11 Mar 2017, 13:40
First seen
20 Oct 2026, 08:09
Last seen
1 Nov 2026, 16:47
Status
Not yet added
Posting id
d5c50ac5-ad20-5b82-8070-fa5ec5dc9e89