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Research Member of Technical Staff - Training Platform

Rhoda AiAshbyMountain View
Posted 18 MayFound 14 OctSeen 2 hours ago

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The Posting

At Rhoda AI, we’re building the next generation of generalist intelligent robots. We own the full robotics stack from high-performance hardware and robot systems to the infrastructure and state-of-the-art foundation world models that control our robots. Our robots are designed to be generalists capable of operating in complex, real-world environments and handling long-tail edge cases, made possible by our cutting edge research and end-to-end system design. We've raised over $450M and are investing aggressively in model research, infrastructure, hardware development, and manufacturing scale-up to make generalist robotics a reality.

We're looking for a Research Engineer to build and maintain the training platform that powers our model development — experiment orchestration, job management, observability, and the tooling that lets researchers move from idea to result as fast as possible.

What You'll Do

  • Build and maintain training orchestration systems for large-scale distributed model training across GPU clusters
  • Develop experiment management tooling: job configuration, tracking, reproducibility, and artifact management
  • Build observability infrastructure for training runs: loss curves, compute utilization, gradient statistics, and anomaly detection
  • Optimize and automate the research iteration loop from experiment launch to results analysis
  • Manage job scheduling and cluster utilization for efficient use of GPU compute
  • Build internal tooling and interfaces that help researchers move faster
  • Collaborate with training systems, data infrastructure, and research teams to support their platform needs

What We're Looking For

  • Strong software engineering skills with experience in MLOps or ML platform engineering
  • Familiarity with distributed training frameworks (PyTorch DDP, FSDP, DeepSpeed, Megatron, or similar)
  • Experience building experiment tracking, reproducibility, and artifact management systems
  • Comfortable managing and operating GPU cluster environments (Slurm, Kubernetes, or similar)
  • Strong reliability engineering instincts: monitoring, alerting, and failure recovery

Nice to Have (But Not Required)

  • Experience with training orchestration tools (Slurm, Ray, Kubernetes, or similar schedulers)
  • Familiarity with experiment tracking tools (Weights & Biases, MLflow, or custom solutions)
  • Experience supporting large model training pipelines (LLMs, VLMs, or video models)
  • Understanding of parallelism strategies and how they affect training efficiency and debugging
  • Experience with cloud-based training infrastructure (AWS, GCP, or Azure)

Why This Role

  • Your platform is the daily tool every researcher and engineer uses to train models
  • Improvements to training velocity and reliability compound across every experiment the team runs
  • High visibility with direct feedback from researchers and ML engineers
  • Build systems that scale from today's models to future frontier training runs

Facts

Source
Ashby
External id
548b52bd-2b39-48c4-9071-6555d9e19f5c
Location
Mountain View, CA, United States
Remote
Not stated
Employment
Full time
Pay
$200,000 to $300,000, stated
Posted
18 May 2026, 19:34
First seen
14 Oct 2026, 16:42
Last seen
1 Nov 2026, 16:26
Status
Not yet added
Posting id
d74b4edb-36bf-5f57-8bda-898a58e5f3d1