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Research Engineer

PantographAshbySan Francisco
Posted 11 AugFound 14 OctSeen 4 hours ago

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The Posting

Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots.

We're looking for a research engineer to help us train increasingly capable models across enormous and diverse datasets.

You'll work across the boundary between research and engineering: implementing new ideas, scaling experiments across large GPU clusters, building the systems that let us iterate quickly, and figuring out why things aren't working. The work spans large-scale model training, multimodal representation learning, reinforcement learning, data processing, evaluation, and the infrastructure required to support all of it.

You might be a good fit if you:

  • Have trained models across large GPU clusters and are comfortable working with Kubernetes
  • Have built or operated complex distributed systems
  • Have worked with multi-terabyte or multi-petabyte datasets
  • Are comfortable with large-scale data processing tools
  • Care deeply about observability and collect enough metrics to understand what every part of a system is doing
  • Are comfortable moving between research code and production-quality systems
  • Like running experiments, getting surprising results, and digging in until you understand why
  • Move quickly and reach for simple approaches before complicated ones

Nice to have:

  • Experience with JAX
  • Experience writing CUDA kernels or otherwise optimizing GPU workloads
  • Low-level Linux or kernel programming experience
  • Experience with large-scale video or multimodal datasets
  • Experience building training or evaluation infrastructure
  • Experience with distributed training
  • Experience deploying models into real-world systems, especially robotics

We care much more about what you've built than any specific credential. We're a small, fast-moving team working together in person in San Francisco. If you're excited about architecting novel systems at unprecedented scale, we'd love to talk.

Facts

Source
Ashby
External id
d4342f78-a21f-47ea-9678-9dcc13e63f93
Location
San Francisco, CA, United States
Remote
On-site, from the posting
Employment
Full time
Posted
11 Aug 2026, 20:53
First seen
14 Oct 2026, 16:44
Last seen
2 Nov 2026, 10:58
Status
Not yet added
Posting id
f5e171db-8278-5a3b-8755-579847405ed5